Tuesday 27 March 2012

Anarchy in the 'A.U.’ the publication of the Anarchists Handbook in 1894



Woodcut for the cover of 'A Handbook of Anarchy' by J. A. Andrews, 1894, Powerhouse Museum, 2005/152/1

Way before the Sex Pistols came up with ‘Anarchy in the U.K.’ Australia had its own band of anarchists working throughout the 1890s to undermine the political landscape. This hand-carved woodcut is a genuine slice of subversive Australian history and was used to produce the cover of the ‘Handbook of Anarchy’, published by John Arthur Andrews in July 1894.

The 1890s was a period of great social unrest with the country caught firmly in the grip of both adrought and a depression which forced many out of work. In October 1891 a new conservative government was elected and Andrews blamed it, and the wealthy bankers, for many of the country’s woes in a radical new publication entitled ‘Anarchy‘ a which like the later ‘handbook’ was printed from the hand cut-out wooden plates made by Andrews.

In July 1892 the ‘Broken Hill Strike’ began and police and armed troops were used to move non-strike labour into the mines. Waltzing Matilda was penned by Banjo Patterson in the wake of the events on Dagworth station during the shearing strike of 1894 and in the same year Andrews published what many consider his finest work ‘A Handbook of Anarchy’. Almost immediately Andrews and his fellow publishers, Wolfe and Robinson, were jailed, not for sedition, but apparently for not having a printer’s imprint correctly set on the book.

Print blocks for 'A Handbook of Anarchy, J. A. Andrews, 1894, Powerhouse Museum, 2005/152/3

Perhaps this was because the handbook was not quite the call to arms which the worried Australian Federal and State politicians thought it to be. It started with a definition that may have surprised, and confused, many if they had actually got a chance to read the limited print run. In his book Andrews defined ‘Anarchy' as freedom.

In Andrews' definition he described the word ‘free’ is to love or like; "... thus when we say that a man is free we imply that he is ‘to like’, that is, he has only to like in order to decide what he will do, or try to do. Among the things which people in general like, is to avoid hurting others."

In 1895 Andrews was again in jail on charges of sedition relating to another publication he was involved with called ‘Revolt’. Again the charges appear to have been hard to pin down as Andrews was freed in July 1895 after which he made his way back to Melbourne where he became involved in the Victorian Labour Federation. He died virtually destitute of tuberculosis in 1903 and was buried in an unmarked grave in the Booroondara Cemetery.

References
Australian Dictionary of Biography 1891-1939, 69
'John Arthur Andrews', http://www.takver.com/history/raa/raa19.htm

Sunday 18 March 2012

Heist Pintrest You vs. Cat Helix Nebula



National Museum of the American Indian, Washington DC. by O Palsson

Some Free Stock Photos Websites for using in your projects Dreamtime Stock Photos,Free Stock Photos .com, Stock Exchng,Deposit Photos.com, Flickr creative commons

I signed up this week for the GOOD Magazine as I thought this was a really nice alternative to the depressing litany of bad news focussed on by most news reporting channels - read here

Examples of how museums are using Pinterest: a tumbler post from Jennifer Fuchs on how 30+ museums are using Pinterest to showcase their collections. Post here

‘You vs. Cat’ - cat food maker Friskies has debuted their new iPad game called ‘You vs. Cat’ that pits cat owners against their pet. read

The first volume of International Journal of Heritage in the Digital Era well worth a look. download articles

We all know mobile technology has a huge uptake in the west but the take up in Africa is amazing. It is now claimed to be the 2nd largest mobile market by connections after Asia. Perhaps even more important is the way these countries are by-passing the PC and have gone straight into the hand-held digital environment - 90% of all phones in Africa are mobile phone - here no frills services like text messaging etc still play a huge role in business and getting things done. In Kenya 18 million people use mobile phone for their bank account transaction etc. read more at Presentation slideshow from TECHPRENEURWORLD -Resources for Technical Entrepreneurs in the Developing World


This is pretty cool toy gun attachment for your smartphone that lets you play shooter games in the real world. AppTag Laser Blaster

This is a nice article from Mashable Social Media on how to promote your institution on Pinterest. Most of these 10 strategies make good sense. read here

Industry Heavies Unite to Float "the Science Cloud" called Helix Nebula - more than a dozen international IT firms have partnered to create Helix Nebula - The Science Cloud, which will be used by European researchers to provide cloud-based computing support for scientific discoveries.article here

“Time” is the most used noun in the English language, yet it remains a mystery. Sean Carroll just completed a multidisciplinary conference on the nature of time and gives his stab at a top ten list partly inspired by our discussions: the things everyone should know about time. see here

Stanford researchers create exotic electrons that may lead to new materials, devices. "Our new approach is a powerful new test bed for physics," Manoharan said. "Molecular graphene is just the first in a series of possible designer structures. We expect that our research will ultimately identify new nanoscale materials with useful electronic properties." see here

A year-long undercover investigation has found evidence of Asia Pulp and Paper (APP) companies cutting and pulping legally protected ramin trees, a practice that violates both Indonesian and international law. Found largely in Sumatra's peatswamp forests, the logging of ramin trees (in the genus Gonystylus) has been banned in Indonesia since 2001; the trees are also listed under Appendix II of the Convention on International Trade in Endangered Species (CITES) and thus require special permits to export. see full article

Heist is an experimental project that uses Open Exhibits and GestureWorks software and is powered by Sensus server technology to enable effortless networking. Digital museum objects can be easily shared with visitor's smart phones or tablets. All this happens without visitors having to download a mobile app. Heist uses a WiFi captive portal; as museum visitors connect to the network they are pushed an HTML 5 application. They simply add their name, pick a color and their personal avatar appears on the table.

Lytro Article by By Joshua Goldman - the good news: creates photos that you can refocus again and again--after you've shot them--opening up new creative possibilities. the bad news: proprietary Lytro image file format can only be processed and edited with Lytro's so-far Mac-only software, and if you want to share images you need to use Lytro's site. Its LCD is poor for such an otherwise high-end device. see review and pictures

John Coltrane, Frank Kofsky Interview 1966 Part 1

14-year-old constructs a LEGO printer - Leon Overwheel, who lives in New York, has constructed a printer out of LEGO blocks which he dubbed the LEGO Mindstorms NXT Printer http://designtaxi.com/news/351768/14-Year-Old-Constructs-A-LEGO-Printer/

Nice resource - How to Capture Audio & Video in HTML5: Audio/Video capture has been the "Holy Grail" of web development for a long time. For many years we've had to rely on browser plugins (Flash or Silverlight) to get the job done. HTML5 to the rescue. It might not be apparent, but the rise of HTML5 has brought a surge of access to device hardware. Geolocation (GPS), the Orientation API (accelerometer), WebGL (GPU), and the Web Audio API (audio hardware) are perfect examples. These features are ridiculously powerful, exposing high level JavaScript APIs that sit on top of the system's underlying hardware capabilities. This nice tutorial by Eric Bidelman introduces a new API, navigator.getUserMedia(), which allows web apps to access a user's camera and microphone.

Article - Extending copyright exceptions for preservation - intellect property & O/S group outline case here

29 Useful And Free Thin Fonts Download

Saturday 10 March 2012

All Coherence Gone - the future of museum collections




And new philosophy calls all in doubt,
The element of fire is quite put out,
The sun is lost, and th'earth, and no man's wit
Can well direct him where to look for it.
And freely men confess that this world's spent,
When in the planets and the firmament
They seek so many new; they see that this
Is crumbled out again to his atomies.
'Tis all in pieces, all coherence gone,
All just supply, and all relation;

AN ANATOMY OF THE WORLD, John Donne, 1611.


I heard this quote the other day on my way to work and it seemed as apt now as it did when Keppler's discovery that the earth was not in fact the centre of the universe shattered contemporary belief systems and sciences. Today it could be argued that the changes wrought by new digital technologies are having a comparable effect, atomising the present into ... pieces, all coherence gone, all just supply, and all relation. This global phenomenon affects all kinds of institutions from the banking sector and the motor industry to governments and not-for-profits, but how do museums, those perceived bastions of the past, stack up in the face of these changes.

Museums, as repositories of the past, are tempting to place at arms length from these rapid contemporary changes but in fact it could be argued that they are a 'canary in the cage' industry testing the atmosphere of change. Why? Well one reason could be that the concept of the Museum is one of those most challenged by the rapid changes in the social fabric associated with Twitter, GeoCommons, cloud computing, and Flickr. What is at stake for museums is one of the most fundamental reasons for any institutions existence, its relevancy. Over the last 40 to 50 years the once hallowed status of collections and objects has been continually challenged as exhibition models, educational courses, online databases, citizen-science, and of course the ubiquitous proliferation of information across the internet reshapes museum models, and staff work-flows, in answer to challenges from funding bodies, industry and the public to become more directly involved in community outcomes.

Our successes and failures in dealing with these pressures would probably be no greater or less than many other government funded institutions, and NFP's, were it not for that one thing that defines, and differentiates, us from so many other community services. THE COLLECTIONS. Truly they are the elephant in the room - huge, costly, capable of growing to a great age, and in many respects unlike any thing else on the planet. These collections, built up over a hundred or more years reflect a complexity, outwardly and internally, that is hard for any one person to grasp. Indeed many people, and even some museums themselves, seem to have little desire to understand the scope, size, and usefulness of these collections. Yet somehow, above all the storage and display issues, the insurance costs, and the new acquisitions there seems to be an inherent trust and belief that they are somehow important and this goodwill continues to be bequeathed across generations.

But this inheritance is not of the tangible kind, in fact it appears to be more like a barely articulated thought in most people's heads. And this is not just the general public we are talking about for many museum professionals also seem to find it hard to articulate a coherent reasoning for their collections existence. A problem exacerbated by the 20th century project of atomising the functions of the museum into specialised departments, many of which barely come in contact with the collections which formed the justification for their existence.

So we find ourselves at the beginning of a new century, amidst massive technological change, surrounded by new vehicles for delivering: educational content, Exploratorium experiences, visual and aural interaction, and access to the worlds knowledge. All of which impinge on the areas once dominated by the Museum. Against this formidable array of challenges we find ourselves armed with a barely articulated notion of the Museum residing mainly in our communal heads, and a vast array of objects from the arcane to the commonplace.

Thinking about it though, this is pretty good, in fact its real head start on many other institutions. It's incredible really that despite many efforts, internal and external, that museums have yet to squander this cache - but, and this is the big BUT, I feel we must start finding new ways of using both our collections and our place in society to articulate why the past is essential for making coherence of our present and step forward into the future.

Social networking, digitisation, educational programs, Blockbuster and other non-collection driven exhibitions, all are fine. But alone they are not enough to define the relevance of the museum as a cultural institution. Attempts fashion a future which excludes Museum collections and/or the architectural and contextual edifice currently standing stalwart in the face of change will inevitably diminish this cache until perhaps it is, as Donne suggests, ... all in pieces, all coherence gone.

Sunday 4 March 2012

Raspberry Pi 3D Exhibits Orphan Works


I posted an article on Australian Picture Postcards this week - it gives a bit of background to the collection and development of the use of photographs on these cards in Australia.



Rasberry pi
- this looks amazing - a small $25 computer which is credit card size. It has lots of potential for museum programs as it runs on linux and is pre-loaded with scratch. It runs off a mobile phone power cord and can be plugged into computer and TV displays. purchase info

Nice Article/Tutorial by Eric Bidelman - Audio Video Capture without the plugins
... HTML5 has brought a surge of access to device hardware. Geolocation (GPS), the Orientation API (accelerometer), WebGL (GPU), and the Web Audio API (audio hardware) are perfect examples. These features are ridiculously powerful, exposing high level JavaScript APIs that sit on top of the system's underlying hardware capabilities. Many people recognised the need to be able to access native devices on the web, but that led everyone putting together a new spec. W3C finally decided to form a working group. Their sole purpose? Make sense of the madness! The Device APIs Policy (DAP) Working Group has been tasked to consolidate + standardize the plethora of proposals.

Eric's tutorial covers some history of its development and introduces a new API, navigator.getUserMedia(), which allows web apps to access a user's camera and microphone. see tutorial

Twitter has sold a bunch of old tweets
... to a firm called DataSift, which will analyze them for marketing purposes. see Mashable article

Museums love teenagers, but only if they are in uniform
- this article was a bit of bad Museum related publicity in the Guardian for the Salford Museum. It was based on their decision to throw out two teenagers "for their own safety" because they'd gone without an adult - The Gauardian states ... I don't for one minute believe the museum's action was prompted by concern for any child. If that were the case, why would they propel two girls into the streets of a busy town to wander across roads all on their own among total strangers? And sadly Salford isn't the only museum to discriminate against young people; many have similar bans. full article

This is a very cool project covered by Wired Magazine
- Paris Artist Collective uses stolen map of underground tunnels to access buildings & repair cultural artifacts - see Wired article

Smithsonian museums use 3D printing to share exhibits
... but would u go to gallry to see photos of art works however there are questions as to whether the public will warm to 3D copies in favour of the original objects - New Scientist article

Copyright - Dealing With Orphan works
- this was a nice article by Martin Brassell on the current copyright consultation exercise and its provisions to address the problems associated with ‘orphan works’ – those without a recognised owner. This article summarises the key arguments for change and the questions which arise from it. see article

Infographic
- Did you know that every 60 seconds Twitter sees (on average) 175,000 new tweets? Or that over that same time period, Pinterest receives 1,090 visitors, LinkedIn absorbs 7,610 searches and Flickr users upload 3,125 photos? see infographic

Dr Who Monopoly set anyone?
Bueller? limited edition to celebrate 50th anniversary - can I resist the temptation? - see

Saturday 3 March 2012

Collections in the clouds – Mythical Beast

Q. What is plastic, metal and glass – coloured black, white and brown – covered in hair – and made out of over 600,000 modular parts?
A. The Powerhouse Museum.

This was the unexpected answer to my attempt to work out what kind of animal the Powerhouse Museum collection would be if we could give it body parts. Doing a bit of an experiment I searched on the words ‘teeth’, ‘eyes’, ‘mouth’, ‘heart’ etc. in the  collection database and then fed this into a word cloud generator. The interesting side from my perspective was that the Museum has a completely different way of interpreting the world. It does so through its objects and as a result the word ‘mouth’, which to most of us suggests the thing we pour coffee into every morning, in the Museum’s eyes is mostly related to the opening of a glass or pottery container – hence the prevelance of ‘earthenware’ in the cloud result below.

Powerhouse - body part word cloud

A bolt of lightning may have been favoured by Dr. Frankenstein, but the Powerhouse has taken a slower evolutionary path. After 130 years the beast is clearly Australian and lives in South Sydney. Although mainly of English descent, it appears to have a Chinese and Japanese background; although there much about it that is still unknown.

Made out of metal, plastic, paper and glass it is black, brown, and white in colour. Its body is also flecked with red and gold, all of which is covered in a thick matt of hair. It has one large eye, a tiny mouth and ears, and the heart is its primary organ. My son, aged 9, provided a rendition of the mythical beast which you can see below.

Powerhouse Museum Mythical Beast by Dexter Barker, Age 9